![]() A big fan of text adventures such as Zork, Rand was the driving force, having dabbled with games ever since somebody hooked me on a timeshare system and I would steal passwords out of the trash to play the games.Īccording to Rand, the partnership began when he wrote Robyn a letter. Not entirely coincidentally, it was the work of two brothers, Robyn and Rand Miller, who began working on the game in 1991 following a modicum of success with a pioneering series of childrens' titles. ![]() The equivalent of Stonehenge (both aesthetically and in terms of pace), Myst involved a bizarre story about two brothers being imprisoned for crimes against literature. An acquired taste it may have been, but the original game has shifted a staggering six million copies, arguably proving the viability of the PC as a gaming medium and helping to establish the healthy scene that we have today. While the gaming world went crazy for Sonic and Mario, it was a brave gamer who would boast of solving lateral thinking puzzles on his dad's home computer'. ![]() Arriving at a time when PC games were barely established, Myst rapidly found favour among early adopters, library users and the kind of people who keep the plastic sheeting on the back seat of their cars. ![]()
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